August 22nd Update


-AI upgrade: AIs should be slightly better and guard more often (although still not as often as they should)

-Game adjustment: attack and defense should be more impactful now - they have more of an impact on how much hitstun bees receive.

-Turn speed: bees now accelerate more slowly, but have higher max turn speed. Before low turn speeds were crippling, and very high turn speeds were counterproductive because it made it harder for the bee to control its angle, so it was mainly optimal to aim for mid-high turn speeds. Hopefully now very high turn speeds should be useful (since the lower accel will mean the bee can still control its angle) and low turn speeds shouldn't be a dealbreaker (since the higher max speed means it should be able to keep up with a bee giving it the run around eventually).

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