July 21st Update


Changes:

-Very high turn speeds were actually slightly harmful (makes the bees behave a bit weird and have a harder time aiming), so turn speed now maxes out at 1.5 radians per second. Because of this bees were reaching max turn speed pretty quickly, so "laps" now boosts hp instead of turn speed, and "gyroscope" now gives a bit less turn speed (still gives a lot!) but boosts balance a bit as well.

-Made some other stat adjustments - straight combat stats (attack, defense, and hp) were underpowered, so they now grow slightly faster, while speed, balance, and attack speed grow more slowly. Also, balance can now cap out at 110 instead of 100; a balance of 110 means the bee can move even faster backwards than it does forwards.

-Made it so that the training screen always defaults to training stats, instead of sometimes defaulting to teaching skills if you just taught them a skill

-Reflexes now rounds down. Because of this, 100 reflexes is a lot better than 99. Before, there was no difference between a reflex of 92 and 100. (Reflexes is a stat that is very discrete - it actually represents your bee's reaction time. Since bees take actions once every four frames, or 15 times per second, reaction speed can only increase in increments of 1/15ths of a second. Max reflex is 2/15ths of a second, minimum reflex is 7/15ths of a second. If your reflex stat is 99, it will have a reflex of 3/15ths of a second, so 1.5x slower than a reflex of 100.)

-Tweaked the training screens for "swipe" and "extend" a bit, the bees are now rotated as intended.

-Updated the AIs, they should be slightly better

-Hopefully the game now works with Safari browsers

-Scared Sally has been training hard and recently defeated Bully Bee, so they have swapped positions

-Isabella now has higher speed

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